Jacob Weinstok | K-LIST
16520
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K-LIST

The Problem

Kitchen owners are unaware of what’s in their kitchen.

The Solution

K-List provides a kitchen inventory that allows users to know what they have and what they need thereby saving time and money.

My Role

I was the sole designer of this mobile application and I used Marvel and Keynote as Prototyping tools.

Defining the Scope

One week of time was set for this project and any ideas were put on the table. Shopping lists, UPC readers, recipe selection, product information were just some of the “basic” functionalities hoped for, but time took precedence.
After conducting user research it became obvious that the one problem that needed the most attention was lack of awareness.

Iterating the interface

Once the problem was clear, I started iterating on the best way to present the data and optimizing the user interaction. I sketched different solutions and through user testing I realized that the best direction was to present the user with a grid of products sorted by their location in the kitchen. Further iteration allowed me to create a simple slider interface for the user to increase or decrease the amount of the product.

Bringing it to life: The Prototype

Creating a paper prototype allowed me to clearly visualize the product and get feedback from users. Then, a hi fidelity prototype allowed me to improve based on the previous iterations.

Paper Prototype (Marvel)

Hi Fidelity Prototype (Marvel)

Takeaways

In this process I learnt how setting the scope of the project early in the process allows for a better understanding of the problem and therefore a more clearly defined solution.
A paper prototype gives a better understanding of how the interaction will occur and it allows for usability testing early in the process.

Wearable integration

Integrating K-LIST with a wearable device allows the user to access the inventory information without having to use their mobile.